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Character Profile
Your mob character's characteristics determine how well you work missions, fight, and advance in the game.

Profession: Your profession gives you an edge at one aspect of the game. You choose your profession when you start playing, but you can change it at any time by Seeing Capone.

Skill Points: Skill points are used to permanently increase your Attack, Defense, Max Energy, Max Stamina, and Max Health attributes. You gain skill points by levelling up and mastering all missions in a location. Note that you can See Capone to buy permanent upgrades to your attribues as well.

Attack: Attack contributes 50% to how well you fight against others (your Items and Mob Size contribute the rest). When fighting, your Attack value is compared to your rival's Defense value. The higher the Attack value is compared to Defense, the better the chances of winning.

Defense: When attacked, your Defense is compared to your rival's Attack when determining the Fight outcome.

Max Energy: Energy is used for missions and regenerates over time, up to the maximum value. See the Missions help topic for more info.

Max Stamina: Stamina is used when fighting (1 stamina per fight). Like Energy, Stamina regenerates over time up to this maximum value. See the Fighting help topic for more info.

Max Health: Health determines how long you can fight. Once your Health goes below 25, you can not fight anymore. Health regenerates over time, up to this maximum value. See the Health and the Doc help topic for more info.
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